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Posted by : Kuna (admin) Sunday, December 17, 2017

Last week flew away before I could notice it! Shifts at irl job were quite long and I needed to reserve some time to think and decide a few things regarding game development during the next months. Needless to say, I didn’t even begin the production of the gameplay trailer but, unless I find serious problems in making a simple video, I’ll deliver it in time, just before Christmas ; )

Before going through the progresses made this week, I’d like to talk about something that I care quite a lot about: the spirit of supporting friends who are creators.

Lately, a couple of young Italian digital entrepreneurs I follow since a while, started their own podcast on iTunes (Italo-Digitali Podcast, only Italian though) and during the latest episode, they answered a few questions their audience asked. I found it interesting when they talked about selling their own products to people they know closely, such as friends or relatives.

They sell online courses, and, as it may happen with whatever product you make, a genuine customer is generally someone who is interested in trying it to the point they pay the price. So what happens when you give someone your product for free, only because you know them? Maybe the person who receive it, doesn’t really need it. They love you and want to be supportive, but are not interested in what you produce, therefore they don’t even find the time to take a look at it. Or maybe they do, but still not interested to stick until they consume the whole.

This is not hypocrisy, it’s just the natural flowing of events and there’s no malice in it. In Italy it’s also a very common attitude: relatives have a priority lane to the products that you, their blood-related cousin, or brother, or auntie are selling, getting it for free or discounted most of times. But then, the two podcasters reported the American entrepreneurial reality, where friends are the first ones who support you and buy your product, and, honestly, this is what I’ve always believed to be the fair approach to it.

I had a close friend who published a book once, but in this case he couldn’t give it for free because of printing expenses. It probably happened to a lot of people: for physical goods there’s usually a cost to cover and you’re called to pay even if the seller is your close friends. On the contrary, digital goods are much cheaper in distribution, and giving away a few copies don’t damage the production cost as when we buy a 3D item. An e-book is just a copy. Yes, but not so true, right? : D

When I’m given of a digital product because the maker is close to me, I always feel a bit shy in saying “No, I’m going to buy it”, like I’m offending the person who thought about making a gift to me. Listening to that podcast made me wide my eyes. I should have said it more and louder, darn! Obviously, creators don’t get offended if I’m willing to pay, what was I thinking about! XD But, again, I guess my shyness was due because the environment I grew up into.
Anyway, I think this could turn out to be a very useful tip to those who, like me, feel “shy” in paying creators close to them, eheh. (Well, I always feel shy but never stepped back on this point ; P)

Alright, now back to Serenade dev progresses. I started working on a new background art, from the university courtyard Kairi and others are going to attend after high school. I planned to have two recurring backgrounds of the university and both are shots of the courtyard. The first one is the cafeteria (I loved the idea of the students eating outside, and it was also appropriate because 80% of the story is set during summer).

I’d like to have background art commissioned soon or later, but hadn’t the proper time to look for an artist yet. The issue is that background art is veeeery time consuming. This time I used a smaller canvas indeed. Being this a shot that doesn’t require a zoom in, it wasn’t a problem.

Finally, I’m working on holydays illustrations. Something “humble and simple” because of an analogue lack of time in this field too, orz. Lately I’m focusing on getting better at art, so I’m starting with something basic. Have a Kairi holding his gift for you then, at the lineart stage. :)
Click to enlarge
Next week (18-24) I’m going to work further on the current scene, revising the script and completing the cafeteria background. Take care! : )

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