Posted by : Kuna (admin) Sunday, October 29, 2017
Similarly to September, October was a busy month as well, and that prevented me to keep up the work on Serenade and the entries for this blog at the usual pace. Nevertheless, my work on it didn't stop a minute, and the sprite for Doc. Isahai is almost finished, while the story got significantly enriched thanks to some recent researches I had the chance to do. But let's cover the Isahai's part first. : )
I plan to provide a profile card within next week, but I guess it'd be nice to write some disclosures about him now as well, so let's go with the emotions map : D
(Some emotions are hidden because I want to reveal them directly in the game).
|Click to enlarge.|
As previously stated, Haruto Isahai is Kairi's brain specialist. Before they meet, Isahai had grown tired of his job and, also because he got moved by the birth of her first daughter, he wanted to become a pediatrician. Kairi's weird case made him enthusiast about neurology again and Isahai ended up developing an awkward attachment towards him.
Initially, I depicted Isahai as a 33-year-old man.
For what regards the second part of this post I'd like to talk about my latest researches for the story. My main concern about it is that while I'd like it to pour in it from my imagination, I also want it to be quite "real". I know that anime and games' fans like to meet characters that are "ideal" and somewhat "different" from who you usually meet from day to day. I guess there lies the interesting part of immerse oneself into a story and its magic. And while I want to preserve this aspect because it's the reason while I'm writing Serenade, I also want to depict some "brute reality" someway. And lately, I realized that Kairi himself was so "poorly real" that he ended up being a cliché.
I spent the latest weeks investigating on this aspect and, while I gave up a lot of the time that once was aimed to the demo's completion, I'm very satisfied with the knowledge I got and I believe I can now do a proper job on the story. That's also why I started the visual work from the "Isahai scene", the only one from the second half of the demo that doesn't require to describe Kairi's personality : D.
Next week (30-5) I'll be finishing Isahai's sprites and I'll probably start working on the background for the same scene. Thank you for reading and for sticking to Serenade development, see you! : D